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1. Which is the best Caldari Interceptor - in Ships and Modules [original thread]
Hi Given the condors recent boost which is the better interceptor Condor or Crow Is the 4,4,2 setup and extra rig slot better than the 4,3,3
- by Random Caldari - at 2012.08.10 11:38:00
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2. [Issue] FoF missiles - in Assembly Hall [original thread]
- by Random Caldari - at 2011.02.16 15:42:00
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3. Market orders change tax - in Assembly Hall [original thread]
I bet that 90% of market load is created by .01 ers with only about 10% of load being created by new orders. Having the ability to freely reduce prices by .01 leads to a very static market where it takes forever for products to reach there equili...
- by Random Caldari - at 2011.02.16 15:38:00
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4. New Dev Blog - Learning skills are going away - in EVE Information Portal [original thread]
Originally by: devonii Well, I actually looked at training skills and the implants as a long-term investment. I spent a LOT of ISK on them and invested a lot of time in them. Since I have perfect learning skills on all my characters, and w...
- by Random Caldari - at 2010.11.25 20:19:00
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5. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Edited by: Random Caldari on 16/03/2009 21:23:52 Love the new scanning. Some additions I think might be useful. + and - buttons on the scanner panel which increase and decrease the size of all probes please :) + and - buttons next to range ...
- by Random Caldari - at 2009.03.16 21:20:00
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6. Disappearing exploration sites - in Missions & Complexes [original thread]
Place yours probes ( on max zoom ) in a tetrahedron around the scan result. make sure the edge of the boxes are just touching the result and the probes are set to .25. Rescan and you should get a new result. The 100% is not actually 100% , its p...
- by Random Caldari - at 2009.03.13 18:09:00
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7. Scanning problem ( probes too week without covert-ops bonus ) - in Test Server Feedback [original thread]
Originally by: Arous Drephius Originally by: Random Caldari Seems a shame that the probes dont let you know it unresolvable before you waste 2 hours of your life. Did you not once think during that 2 hour period that you should...
- by Random Caldari - at 2009.03.13 17:50:00
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8. Scanning problem ( probes too week without covert-ops bonus ) - in Test Server Feedback [original thread]
Originally by: Hirana Yoshida It is balanced so that the smallest signatures requires CovOps to find .. this is intentional. Think of it as the price for all ships now being able to fit the basic exploration launchers. We had long argume...
- by Random Caldari - at 2009.03.13 17:24:00
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9. Scanning problem ( probes too week without covert-ops bonus ) - in Test Server Feedback [original thread]
Edited by: Random Caldari on 13/03/2009 15:33:16 Originally by: Space Wanderer Edited by: Space Wanderer on 13/03/2009 15:22:02 Edited by: Space Wanderer on 13/03/2009 15:20:15 Originally by: Random Caldari Do we need s...
- by Random Caldari - at 2009.03.13 15:32:00
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10. Scanning problem ( probes too week without covert-ops bonus ) - in Test Server Feedback [original thread]
Edited by: Random Caldari on 13/03/2009 15:00:18 Was trying to scan out a radar site in low sec last night. I have astro 5 and the 3 support skills all at level 4 I was using sisters core probes and a sisters launcher fitted to a falcon with ...
- by Random Caldari - at 2009.03.13 14:59:00
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11. [Issue] Remove the alliance I WIN/I LOSE button - in Assembly Hall [original thread]
Yeah EVE is broken one disgruntled player can ruin years of effort by many thousands of players at the push of a button. I guess ccp never saw this coming. Fix the interface to require votes and roll-back BOB into existence. If you dont then i...
- by Random Caldari - at 2009.02.05 21:49:00
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12. The future for EVE Voice, a new Dev Blog by Zulupark - in EVE Information Portal [original thread]
Voice Activation Please.
- by Random Caldari - at 2007.12.17 00:58:00
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13. the Love project - in Player Gatherings and Events [original thread]
lolz You have too much isk
- by Random Caldari - at 2007.11.26 15:52:00
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14. Trinity UI and EVE Voice Changes, a New Zulupark Blog - in EVE Information Portal [original thread]
Hate to throw negativity into this post where you seems to be getting loads of luvin but... Have you tried the new overview on resolutions below 1600x1200 I'm using 1280x1024 the res of my lcd so screen space is a little more limited. Frustrati...
- by Random Caldari - at 2007.10.31 11:42:00
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15. Revelations 2 devalues Astrometrics: Question to DEVs - in Player Features and Ideas Discussion [original thread]
Try using the killed cap method. warp to distant object then <CTRL><SPACE> to stop the warp. Do this several times till your cap is empty. Wait a few moments then perform the warp to target. With practice you can perform short warps...
- by Random Caldari - at 2007.07.05 10:14:00
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16. Horizontal Scrollbar - in Player Features and Ideas Discussion [original thread]
Horizontal scrollbars should be used with care in Gui design. They are undesirable in many situations. Best example I can think of is the web browser. Good web designers try to avoid them appearing in browsers unless the user is using a stupidly ...
- by Random Caldari - at 2007.06.26 14:34:00
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17. tractor beams - in Player Features and Ideas Discussion [original thread]
The medium tractor beam 40km and Large Tractor Beam 80Km have been in the database dump from the same time that small tractors were available. For some reason they have not been published yet. Originally I remember reading that there was a plan ...
- by Random Caldari - at 2007.06.21 11:03:00
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18. puncutation/subfixes for lp store? - in Player Features and Ideas Discussion [original thread]
/Signed Counting the zero's makes my eyes bleed.
- by Random Caldari - at 2007.06.21 10:54:00
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19. Overload... how does it affect each mod??? - in EVE General Discussion [original thread]
If you use "show info" on a module there is an entry in the attributes that tells you what gets affected for that module and the percentage. be aware that overloaded modules die fairly rapidly. about 60 - 90 seconds will kill an entire rack of mo...
- by Random Caldari - at 2007.06.21 10:51:00
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20. Caldari Navy missiles = new cash cow? - in EVE General Discussion [original thread]
Huge numbers of mission runners have access to huge quantities of missiles. Expect the market to get flooded rather soon. Judging by the lp cost of the missiles versus lp recieved for missions and how many missiles are required per mission, I thi...
- by Random Caldari - at 2007.06.21 10:42:00
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